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Double Dragon 4 Teaser Trailer, Details, And Thoughts

Double Dragon 4 Art Header.png

Today, Arc System Works released a trailer and details on Double Dragon IV. This new entry will be put together by old arcade creators to have the retro field of Double Dragon for it’s 30th Anniversary.

My opinion on this is mixed. Personally as an older gamer, I would love to dig up new memories and go further in the old lore of Double Dragon. I’m just not sure it should be done in a retro way. I think it should be done slightly different then Neon (and yes I know Wayforward did that), which overall was successful. What works in the past will not work for new gamers today. Which is why part of me thinks that Double Dragon IV entry should of have been overhauled with learned experiences from Neon and the past. I guess I will have to see when it releases and hope to get my hand on a copy to find out.


You can find all the official press release details below as well as more images.



Arc System Works Co., Ltd. is proud to announce Double Dragon IV, the next installment in the classic beat’em up series. The game will be available on the PlayStation®Network for the PlayStation®4 and Steam (PC) on January 29th and 30th in North America respectively (1/30 and 31st JST). Key team members involved in the 1987 arcade version including Original Planner, Yoshihisa Kishimoto, Designer, Koji Ogata, and Composer, Kazunaka Yamane, have teamed up to recreate the next chapter in the Double Dragon saga.

Billy and Jimmy Lee are back and they’ve brought the 80’s with them except the battlefield has moved to Japan!


Title: Double Dragon IV
Platforms: PlayStation®Network for the PlayStation®4 and Steam
Release Date:
PlayStation 4 (PSN): 1/30/2017
Steam (PC): 1/31/2017
Genre: Side-Scrolling Beat’em Up
Price: 800 JPY (Tax incl.) USD TBD
Players: 1-2 Players (offline only)
ESRB: T for Teen



About AntDaGamer

I'm all about gaming and entertainment I've just about played all gaming genres and consoles. I'm a very good source of what gaming could and should be.

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